THE MECHANOCENE. THE BUILDING OF THE FMMI ORGANISM.
Atoms of Metal
The fundamental characteristic of each of the 3 animetal cult(ure)s is TO ADAPT ITS CULTURE TO THE METAL-MEME OF CHOICE and Not THE OTHER WAY AROUND, despite thinking otherwise.
Thus the properties of informative go(l)d metal define the memes of go(l)d cultures; those of iron, the memes of ‘warrior cult(ure)s and those of machines which substitute human organs, that of modern humans atrophied and substituted by machines. Those characters become then topics of the criticism of Humanist cult(ure)s that have always labelled animetal cultures by those properties – today of course denied, as we live in a world of animetal memes, so critics of the war culture are called anti patriots, critics of the ‘go(l)d culture’ anti-Semites, and critics of the machine culture, anti-luddites. We thus have to clarify this clear-cut fact: humans of fundamentalist animetal cultures have deformed their memes to adapt them to those cultures even at the level of basic syntax in their languages:
The result is that Humans become substituted by those species, which in the past were ‘go(l)d’ coins, money the head of the metal-earth and swords its bodies, which killed the eusocial mind of the human species with its greed values and its body with its violent values, and today is erasing its mind with fictions, and its body with wars, in a classic process of ‘predation’ (weapons), competition (labor machines) and parasitism (e-money taxation with speculative prices and debt slaves):
In the graph, man was dominated by ‘animetal’ people-castes that predated on their bodies with wars (warriors) and usury debt (gold traders and banker-priest of Jewish-Protestant religions) and today they are predated by metal-brains (chips that substitute their brains, Tvs and cameras that substitute their eyes and hypnotise them) and mechanical weapons. They are made of gold (chips) and iron (weapons) showing the ultimate biological process of substitution of Humanity, history by the mechanocene, in which humans merely catalyse as ‘enzymen’ the process. Yet if humans did understand those facts biologically they could stop the preocess before its completion – namely the extinction of man, is completed.
WEAPONS -TOP PREDATORS.
Duality of ‘biological metalife’: Top predator machine-weapons that consume human beings vs. machine-tools consumed by man.
From swords to missiles weapons have always been lineal, and metal-made, as any other aggressive energetic system is, (from teeth, to radiation). As such they have to be considered a fundamental machine species, a predator species, whose finality is to eliminate the rival species, which is according to the paradox of history, carbolife. Weapons indeed kill life, nature and human beings. Yet all species do exist in a certain ecosystem, and when they reproduce in greater numbers they create a vital space to its image and resemblance. The ecosystem of weapons is called war.
The main cause of war casualties, is the fact that all machines have two basic species: the weapon-predator, and the peaceful species. The car is a peaceful tank. The plane is a peaceful bomber. The robot is a peaceful terminator. The boat is a peaceful gunboat. The same company-mothers reproduce both kinds of machines. So for companies there is no difference between one product and the other. If they cannot reproduce a peaceful machine, they will reproduce a weapon, and sell the weapon. Why? Because company-mothers do act with a single aim: to reproduce.
The mandate of behavior of company-mothers is a biological mandate: “Evolve and multiply your machine, your sons”. All companies and the governments they control through lobbies obey such a mandate, over any human rights of workers and consumers. Such a mandate implies in biological terms, that the reproduction of machines cannot stop, and if there is need to eliminate human workers, or to transform consumers of electrical appliances into consumers of weapons, it will be done.
The former is done by means of war, and it is the origin of the cycle of war, and the evolution of weapons we have witnessed since the first company-mothers, which were companies reproducers of gunboats, that appeared in the XVI C. Companies are not moved by human concerns. Their products are machines. They serve machines. They live for their machines. They create an environment, an ecosystem, friendly to machines.
Since the best machines and more expensive are weapons, it turns out that the ideal ecosystem for machines is a war ecosystem, in which nations multiply the numbers of weapons, and profits increase in most metal-industries. Such fact proves the Paradox of History, the confrontation between the ecosystem of humans and the machine ecosystem. Such an ecosystem is not natural to man. Yet it exists and its effects cannot be denied.
In times of peace, the economic ecosystem is mainly full of peaceful machines, and men are in control. Yet when the market ecosystem is saturated, machines do not sell and then companies enter into a crisis of overproduction. Sales and profits diminish, and there is a financial crash that harms the reproductive systems of companies. Such crises of economic reproduction are similar to the crises of saturation of an ecosystem. They also have a Darwinian, biological solution, implemented by the “dominant organism” of the economic ecosystem, the company mother: war.
In ecosystems, when the species has saturated its vital space, the most aggressive ones, “expand” into new territories. Company mothers first saturate the vital space of peaceful consumers, and jobs, with consumer appliances and work-machines. However the same companies, when there is a crisis of reproduction of machines transform the peaceful product into a Top Predator species, a weapon, that expands its vital space beyond the borders of the nation, through war. In this manner companies keep reproducing and expanding the ecosystems of their products. If you don’t sell many cars, you can reproduce tanks; if there is a war, the government will buy the tanks from the companies that reproduced them, and keep factories working. If planes don’t sell, you can produce bombers, etc. You can use railroads to transport troops when you cannot sell more tickets to passengers.
Industrial War is a free ecosystem of “top predator machines”, weapons, reproduced by company-mothers, which conquer new ground with those predator machines, in order to continue the reproduction of their species. Weapons confront the weaker species, man, and destroy us systematically: extinguishing humans and ecological civilizations. In this manner the ecosystem of machines expands worldwide, and civilizations based on carbolife goods disappear. Weapons also evolve faster in times of war… The existence of wars is perhaps the biggest proof of the biological nature of machines. They are metal-species that have no compassion for the rival human species, the worker or the soldier…
Weapons and machines made of metal, are just the last age in the evolution of metal atoms, whose energy properties are superior to those of man. So weapons provoke the extinction of human beings, when both species, the weapon and the human being, contact each other.
The jump of informative and energetic power, between the robotic and human species, far exceeds the jump of intelligence that probably allowed the squid to extinguish 90% of living species in the Cambric age. Robots have stronger bodies, minds of breathtaking speed. They reproduce faster. We have a child every year. A robotic plant could reproduce 500 war hexapeds per day. Those are still primitive species; but they are evolving really fast in mother-factories. The third industrial Evolution completes the birth of metalife. As the third phase of pregnancy, when the mother joins internally the head and the body, with nervous and blood systems, completes the baby. Only then the baby is ready to fight as a living species… Without the guidance of mum… In the case of machines, without human guidance…